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Elizabeth McAlpin
em341@nyu.edu

EDUCATION

Sep 2011 – May 2020
NYU Steinhardt School of Culture, Education, and Human Development
Ph.D., Educational Communication and Technology

*Statistics for Behavior and Social Sciences Levels I & II. *General Linear Model *Structural Equation Modeling *Cluster & Classification *Advanced Seminar (Research & Practicum) *Cognitive Science I & II. *Current Topics on Developing Learning Technology *iOS programming *Simulation and Game Research *Designing Simulations and Games for Learning *Research Design Methods *Qualitative Inquiry *Survey Design *Cognitive Development *Interviewing & Observation *Learning Analytics

Sep 2007 – June 2011
Teachers College of Columbia University
E.d.M, Instructional Design and Technology

*Instructional Design Strategies using Technology *Theories of Communication *Introduction to Adult Learning Theory *How Adults Learn *Curriculum Design *Intelligent Computer-Assisted Instruction * Java I & II,*Social and Communicative Aspects of ICTs *Culture, Media & Education * Cognition & Computers * Intro to Statistics * Advanced Flash

Sep 2000 – June 2003
NYU Steinhardt School of Culture, Education, and Human Development
M.A., Educational Communication and Technology

*Educational Video: Design and Production I , *Educational Video: Design and Production II, *Advanced Video Design & Production, *Instructional Design for the WWW, *Cognitive Science I & II, *Media for Museums and Public Spaces, *Advanced Flash Action Script, *Cold Fusion, *Instructional Design of Media Environments.

Sep 1987  – June 1991
Denison University
B.A. Philosophy
Concentration: French and Art History
Exchange Year Abroad: NYU Abroad program – La Sorbonne Universite, Paris, France

TEACHING EXPERIENCE

Jan 2014 – Present
Adjunct Faculty Member
Department: Educational Communication & Technology, New York University
Graduate level instructor:

  • Foundations of Cognitive Science (2014 – 2017, 2019)
  • Design Processes for Learning (2019)

PRESENTATIONS, CONFERENCES, & WORKSHOPS

Jun 2020iLRN 6th International Conference of Immersive Learning Presentation: Pilot Study – A 360 Virtual Reality Simulation to Prepare Social Work Students to Interact with Community Environments

Nov 2019 – Symposium on Scholarship of Teaching and Learning, Banff, Canado
Presentation: A Tale of Three Studies: An Iterative Design and Research Approach to Teaching and Learning

Mar 2019 – NYU Student Success Forum, NYU
Presentation: Iterative Design & Research: Calculus I

Nov 2018 – NYU Tech Summit 2018, NYU
Presentation: Technology Enhanced Education – Research and Outcomes Assessment

Oct 2018 – NYU Scribble Youth Event, NYU Tandon
Workshop Co-Facilitator: Basic 2D Character Assembly for Animations for NYC Kids

Jun 2018 – Faculty Resource Network Workshop, NYU
Workshop Co-Facilitator: Designing Student Assessments Using Technology and Media

Nov 2017 – NYU Tech-Enhanced Education Event
Topic: From Islands to Archipelago: Discovering Connections Across Faculty Experiences with Educational Technology
Panelist: “Demystifying Learning Analytics”

Oct 2017 – University of Virginia Teaching with Technology Summit
Keynote Address: Technology Enhanced Education: Pearls & Perils

Sep 2017 – Center for the Advancement of Teaching, NYU
Workshop Co-Facilitator: Employing Action-Based Analytics to Your Course

Apr 2017 –  Educause (ELI Online Focus Session)
New Directions in Instructional Design: Keeping Pace in a Time of Rapid Change
Presenter: Beyond Instructional Design: Where is Our Practice Today and Where is it Going?

Jun 2016 – Faculty Resource Network Workshop, NYU
Workshop Facilitator: Ditch the Lecture, Add Active Learning

Oct 2015 – E-Learn
Presenter: Ditch the Lecture, Add Active Learning

PUBLICATIONS

Lanzieri, J. Bowen, D. Lasala, H. Samelson, and E. McAlpin. (2020). “Work-in-Progress—Virtual Reality: A Tool to Develop Social Work Practice Skills of Engagement and Assessment,” 2020 6th International Conference of the Immersive Learning Research Network (iLRN), San Luis Obispo, CA, USA, pp. 267-270

Lanzieri, H. Samelson, E. McAlpin, and D. Shilane. (2020). “Work-in-Progress—A 360 Virtual Reality Simulation to Prepare Social Work Students to Interact with Community Environments,” 2020 6th International Conference of the Immersive Learning Research Network (iLRN), San Luis Obispo, CA, USA, pp. 271-274

McAlpin, E., Shilane, D., & Kalaycioglu, S. (2018). A Pedagogically Effective Use of an Audience Response System to Increase Outcomes in Mathematics. Journal of Computers in Mathematics and Science Teaching, 37(4), 1-32 (Download)

McAlpin, E., Shilane, D., & Kalaycioglu, S. (2019). Dynamic Versus Static Presentation Formats, Do They Impact Performance Differently? Journal of Computers in Mathematics and Science Teaching,  38(1), 49-76 (Download Full Paper)

McAlpin, E. (2015). Ditch the Lecture, Add Active Learning. In Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1849-1853). Kona, Hawaii, United States: Association for the Advancement of Computing in Education (AACE).

Whelan, R. & McAlpin, E. (2001). A Multimedia Tool for the Classroom: A Cross-Curricular Multimedia Knowledge Construction Environment. In C. Montgomerie & J. Viteli (Eds.), Proceedings of ED-MEDIA 2001–World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2043-2044). Norfolk, VA USA: Association for the Advancement of Computing in Education (AACE).

EMPLOYMENT HISTORY

Jul 2016 – Present
Project Director of Research & Outcomes Assessment – NYU IT
Institution: New York University
Employment Duration: 4 years
Location: Greater New York City Area

Collaborates with faculty and staff to conduct research on which learning strategies when enhanced with media & technology improve student learning outcomes. Seeks opportunities to publish our findings and contribute to the community of educational research. Outcomes of our research provide recommendations for how to make continued educational improvements.

Highlights include:
* Built new department from ground up.
* Collaborated with various university departments to identify data collection and integration issues and process improvements for sustainable educational research practices
* Consulting faculty on research questions to address pedagogical issues
* Literature review
* Designing a research plan
* Implementing the plan
* Collecting and Analyzing data
* Providing a report explaining the results and if necessary, ways to make continued changes and improvements
* Complete IRB for projects suitable for possible publications

Sample Projects Include:
* A Pedagogically Effective Use of an Audience Response System to Increase Outcomes in Mathematics (Calculus I at NYU)
* Dynamic versus Static Presentation Formats, Do they Impact Performance Differently? (Calculus I at NYU)
* Does a Game Increase Outcomes? (Statistics at NYU)
* The Effective Use of Patient Simulations (College of Dentistry at NYU)

Jun 2013 – Jul 2016
Asst. Director of Learning and Curriculum Dev – NYU IT
Institution: New York University
Employment Duration: 3 yrs 2 mo
Location: New York, New York
Guided a new department of 12+ full time + 12+ contractors such as educational design technologists, media producers, and interactive developers. Technologists collaborate with NYU faculty to customize learning experiences with technology, media, and new pedagogies. Types of learning experiences include redesigning or creating new blended, hybrid, online, or enhance face-to-face courses. We apply active and collaborative learning strategies, enhance courses with technology/media, and create other innovative educational designs such as games and simulations. Designs are achieved by using evidence-based educational and assessment design (approaches, methods, strategies, and principles) to deliver engaging and effective learning experiences.

* Managed all operational and tactical aspects of the department from delegating resources, developing team members, ensuring high performance, and allocating projects.
* Provided departmental direction of all course related projects in terms of quality, effectiveness, and efficiency
* Developed departmental rubric for evaluating technology enhanced course projects
* Created and implemented course and multimedia design and development template toolbox process for team members to follow so as to ensure effective and efficient project management, design, development, and implementation.
* Trained new employees on the course design process through an apprenticeship model
* Designed course templates to be used across all schools and departments at NYU
* Managed, designed, and developed course related projects with NYU faculty
* Provided professional development and enrichment opportunities to staff including guest speakers, conference attendances, faculty workshop facilitations, publications, and Emerging Leadership Program (ELP)
* Stewarded the team to an accepted, valued, and respected service at the university
* After two years, restructured team from a flat reporting structure to a 3-tier structure to allow for employee growth
* Advocated and created an additional service of interactive developers including game and simulation designers
* Created and defended business plans to support new initiatives such as interactive development and learning analytics

Other duties included:

* Stewarded new Learning Analytic Effort at the University (2015-2017)

*Co-facilitated Learning Analytic Working Group (View Here) (2015-2017)

*Co-hosted LASI-NYC 2016The Visualization of Data in Education” (View Here)

*Facilitated Evaluation and Assessment of Technology Subcommittee Meeting with NYU Faculty aimed to provide direction and processes around evaluation and assessment of technology enhanced education (2016-2017)

Oct 2009 – Jun 2013
Instructional Designer
Company Name: Kaplan Test Prep and Admissions
Employment Duration: 3 yrs 9 mo
Location: New York City
Instructional designer hired to assist all test prep product teams with the design of asynchronous and synchronous educational experiences including resources, assessments, lessons, and courses. Analyzed program components to identify how learning components can take advantage of more efficient and effective learning through asynchronous and synchronous delivery designs. Worked closely with research manager, content managers, subject matter experts, visual designers (graphic, video and animation) to design and develop effective instruction, practice, and assessments using new media formats & technologies.

* Designs and develops innovative prototypes of new ways to instruct test prep content using technology for prototype and pilot to determine efficacy and efficiency of instruction. Such innovations include an example-tracing tutor for LSAT Logic Games, a Personalized Practice Driven Engine for GRE, and video based demonstrations with embedded questions for MCAT.
* Reviews, evaluates, and provides expertise in producing effective lesson plans and production scripts to meet instructional design and multimedia requirements.
* Trains content managers and authors to develop lesson plans and outlines, storyboards, apply multimedia principles, select appropriate templates, and utilize a customized online authoring tool.
* Designs learning frameworks to support task-based instruction.
* Designed templates for proprietary authoring system.
* Contributed to the authorship of corporate instructional design best practices, principles, evaluation checklists, and lexicon.
* Contributed to the authorship of product specific instructional design and multimedia requirements.
* Designed and developed verbal course using spaced learning practice for international students.
* Conducted various research studies on assessment and feedback designs.

Sep 2006 – Jun 2009
Sr. Instructional Designer, Online Learning
Institution: Teachers College, Columbia University
Employment Duration: 2 yrs 10 mo
Location: New York City
Pioneered developed, delivered, and managed engaging eLearning design. Upheld college reputation for delivering rigorous pedagogy to distance learners seeking professional development enrichment. Led college in expansion of national and international market share by introducing emerging technologies, new learning models, and provided competitive edge in distance learning. Customized eLearning according to identified learning objectives and target audience needs by combining selective learning technologies, developing tools, and instructional design strategies.
* Fulfilled eLearning objectives outlined by $600K in sponsored grants and private funding (Jones NY and Merck) to design and deliver multiple online professional development programs to in-service teachers nation-wide.
* Accomplished departmental goals to design and develop 30-hour synchronous and asynchronous non-credit online courses in diverse content areas, including classroom management, effective lesson planning, and inspirational classroom facilitation sold to district schools that increased learning, enrollment, and revenue.